I can't imagine a necromantic workbench type mechanic being introduced as a class skill, but I see it potentially added as a new mechanic for a 'guild' skill. Maybe we get a dlc to infiltrate the worm cult, to make the skills fit the bigger story nicely. However another dlc skill line? That could happen much faster. Not to say it won't happen, but they'll be very selective and measured about introducing new classes. Personally, I find it hard to imagine they'll implement a new class anytime soon, introducing too many paid classes too quickly could sour quickly. But as other people have mentioned plenty of the mechanics and skills for a necromancer already exist in npcs. If only it was possible to port automatron to skyrim, and give it a little reskin) I also highly doubt they will restrict access to the mages guild to any one class, it's one of the core storylines. Interesting, I just read the petition and it is ambitious, a FO4 Automatron inspired necromantic workbench? (I need this mod asap.
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